Guys,
I've never been far from you. I've been reading every comment and all your shares all the time.
Indeed i'm late recovering from the hiatus of the blog. But note that i'll be coming back very soon. I'm alive and kicking!
Keep up following.
The return will be good enough for you to forgive the long lasting silence.
Best wishes to all.
December 9, 2018
February 25, 2018
Android UCI engine update: armFish 2018.02.11 to 2018.02.19
ArmFish is a project based on the assembly code to achieve the highest speed with Stockfish engine. A lot of updates have rained during February, so frequently that i thought it would be easier to share them all together, in a single post.
ArmFish and MateFish are provided side by side, bearing in mind that MateFish is a specific version of ArmFish, dedicated to find mating attacks quicker rather than breaking ELO records.
ArmFish and MateFish are provided side by side, bearing in mind that MateFish is a specific version of ArmFish, dedicated to find mating attacks quicker rather than breaking ELO records.
GET armFish 2018.02.11.LA for arm8
GET armFish 2018.02.11.CP for arm8
GET mateFish 2018.02.11.LA for arm8
GET mateFish 2018.02.11.CP for arm8
GET armFish 2018.02.13 for arm8
GET mateFish 2018.02.13 for arm8
In case of trouble dowloading from PC, use your mobile or refer to THIS POST.
GET armFish 2018.02.11.CP for arm8
GET mateFish 2018.02.11.LA for arm8
GET mateFish 2018.02.11.CP for arm8
GET armFish 2018.02.13 for arm8
GET mateFish 2018.02.13 for arm8
GET armFish 2018.02.14 for arm8
GET mateFish 2018.02.14 for arm8
GET armFish 2018.02.15 for arm8
GET mateFish 2018.02.15 for arm8
GET mateFish 2018.02.14 for arm8
GET armFish 2018.02.15 for arm8
GET mateFish 2018.02.15 for arm8
Android UCI engine update: CT800 1.20
CT800 is an average level engine released by Ratmus Althoff who recently concentrated on compiling for Android and finally managed to obtain working binaries.
CT800, in fact, was born as a dedicated chess computer idea and it was designed by Rasmus Althoff. The original CT800 featured an ARM Cortex M4 microcontroller of an Olimex H405 board that operates up to 168 Mhz, with 1 MB of flash memory, 192+4 kB of SRAM, and multiple I/O and USB connectors, with a 4x20 character text display, two leds, and a 4x4 + 1 keypad as peripherals aka user interface. Voltage source is due to four NiMH rechargeable AA batteries or external 5 V DC power supply.
The "chess computer" CT800
CT800's firmware is developed by Rasmus Althoff, released under the GPL Version 3. The chess playing software is an ARM port of George Georgopoulos' open source engine NG-play including a KPK bitbase by Marcel van Kervinck.
GET CT800 1.20 for arm7 and arm8
Previous stable version was:
GET CT800 1.12 for arm7
Development versions from 1.12 to 1.20 were:
GET CT800 1.20p11 for arm7 and arm8
GET CT800 1.20p13 for arm7 and arm8
GET CT800 1.20p14 for arm7 and arm8
GET CT800 1.20p15 for arm7 and arm8
In case of trouble downloading from PC, use your mobile or refer to THIS POST.
Previous stable version was:
GET CT800 1.12 for arm7
Development versions from 1.12 to 1.20 were:
GET CT800 1.20p11 for arm7 and arm8
GET CT800 1.20p13 for arm7 and arm8
GET CT800 1.20p14 for arm7 and arm8
GET CT800 1.20p15 for arm7 and arm8
Android UCI engine update: Cheese 1.9.2
Another bugfix update by the author, Patrice Duhamel. No ELO change expected.
WHAT'S NEW (17-Feb-2018):
Version 1.9.2
- fix engine not responding in pondering mode since version 1.9
- fix illegal moves in pondering when the search ends before receiving message from the interface
- fix an error with Arena/UCI when pondering is enable, always return a move to ponder (if possible)
- fix a problem when starting next tournament game in Fritz GUI
Version 1.9.2
- fix engine not responding in pondering mode since version 1.9
- fix illegal moves in pondering when the search ends before receiving message from the interface
- fix an error with Arena/UCI when pondering is enable, always return a move to ponder (if possible)
- fix a problem when starting next tournament game in Fritz GUI
Android UCI engine update: Cichess 2.0.2018021.ACH
Android UCI engine update: Cfish 2018.02.15
Android UCI engine update: Stockfish Matefinder 9.0.ACH
Matefinder is a Stockfish fork maintained by Joseph Ellis and dedicated to solve puzzles rather than hitting the highest possible ELO. Like many other derivatives, Matefinder is now updated to a new version based on Stockfish 9 code too. Enjoy!
GET Stockfish Matefinder 9.0 for arm7 and arm8
Joseph Ellis
In case of trouble downloading from your PC, use your mobile device or refer to THIS POST.
Android UCI engine update: Cfish 2018.02.13
Chess Tactics & Strategy aka PbChess
This is nothing but PBchess ported to Android by the developers. As per a comment sent to Chesstroid, i came back to analyze what engines they embedded. There's nothing new. Two engines out of three are previously shared builds of Fruit and Toga. Regarding Stockfish, although it looks like different, smaller in size, doesn't bring too much attraction after SF9. Therefore, the app is only recommended for its basic features, not the provided engines.
The app description from Google Play says:
"Chess training program. Includes chess puzzles, chess tactics, chess openings, endings training, playing with computer, computer analysis ...
IMPORTANT:
1. PLEASE, WATCH DEMO VIDEO FIRST
2. TO REGISTER THIS PROGRAM YOU CAN CLICK THE "BUY" BUTTON OF THE NAG SCREEN
3. IF YOU CAN'T BUY THIS PROGRAM VIA GOOGLE PLAY, YOU CAN FIND MORE PAYMENT OPTIONS AT MY SITE (http://pbchess.vlasovsoft.net/en/register.html).
Program site: http://pbchess.vlasovsoft.net/en
We have a lot of chess training materials ( tactics, endings, classic games ) for "chess - tactics and strategy" at our site: http://pbchess.vlasovsoft.net/files/catalog/2014.11/contents.php?lng=en
Please contact me if any questions! http://pbchess.vlasovsoft.net/en/contacts.html
(*) This is demo version of pbchess program.
Limitations:
1. Displays registration messages
2. Can open only demo training databases. The registered version can open all the training bases.
3. All the opening books are limited to the 3 first moves.
You should register to get rid of these limitations."
- "Night" UI theme
GET latest version of Chess Tactics & Strategy from Google Play
Android UCI engine update: McBrain 9.0.ACH
Chess Engines Collection 1.2 by APE Studios
Another engine collection by APE Studios brings yummy updates. The builds are OEX compatible, so they will be automatically recognized by all compatible GUIs, like CfA and Droidfish.
WHAT'S NEW (10-Feb-2018):
- Senpai updated to version 2.0.
- Stockfish updated to version 9.
- New engine: asmFish (an assembler port of Stockfish, available for ARM64 and x86-64).
- New engine: Rodent III.
- Senpai updated to version 2.0.
- Stockfish updated to version 9.
- New engine: asmFish (an assembler port of Stockfish, available for ARM64 and x86-64).
- New engine: Rodent III.
The app is available for download at GOOGLE PLAY.
Android UCI engine update: Cfish 2018.02.10
Android XB engine update: Scorpio 2.7.9.20180206.APE
Here they are: New Scorpios bundled with Acid APE Chess Beta 16.8. I didn't test these but i guess they are compatible with CfA and other GUIs.
Android UCI engine update: Arasan 20.4.1.APE
These are the builds taken from Beta 16.8 of Acid APE Chess GUI.
GET Arasan 20.4.1APE for arm7, arm8, x86 32 and 64 bits
Acid APE Chess Beta 16.8
APE is a challenging chess GUI's for Android, a serious competitor to Chess for Android by Aart Bik and Chess Tournament by Javiolo.
- If your Lichess username is "Anonymous", it is now replaced client-side by the player name you have defined in the app settings, for extra clarity.
- First-class support for engine personalities has been added.
- Arasan has been updated to 20.4.1
- Scorpio has been updated to 2.7.9-20180206
- The flip button of the DGT page now flips the idea that Acid Ape Chess has of the physical board orientation.
- Miscellaneous fixes and optimizations have been applied.
Download latest version from GOOGLE PLAY.
Chess Free AI 2.61
WHAT'S NEW (07-Feb-2018):
2.61: Adds options on exiting a multiplayer matchDownload latest version from GOOGLE PLAY.
Droidfish 1.72 ft Stockfish 9
Droidfish with the new Stockfish 9!
WHAT'S NEW (6-Feb-2017):
Version 1.72WHAT'S NEW (6-Feb-2017):
- Update to stockfish 9.
- Show selective search depth in the status area when the engine is thinking.
GET latest Droidfish from Google Play
GET Droidfish 1.72 apk in case you need to keep a copy in your archive
GET The engine binaries in case you want to install them manually under other GUIs
Android UCI engine update: Cfish 2018.02.06
Android UCI engine update: Stockfish dev't 2018.02.06.ACH
Android UCI engine update: Zevra 20180131.ACH
Zevra is a weak engine written by Oleg Smirnov, around 1700 in Rapidroid scale. The Android build still causes issues on my devices, like the previous 1.4 version: A remarkable % of the games played with black by Zevra needs to be replayed after a division. I keep hoping Alexei can find the trick behind this problem with Chess for Android.
However, you can always try Zevra with Droidfish or for human vs machine games in CfA.
In case of trouble downloading from PC, use your mobile or refer to THIS POST.
Android UCI engine update: Cfish 9.ACH
The story of compiler optimization issues observed with SF9 were applying to Cfish 9 too. That's why multiple builds came in a queue. You just pick the one that suits you well. Or, i guess you will all be more interested in the development builds which followed Cfish 9 during February. So, you may keep this Cfish 9 as a reference only in your archive.
GET Cfish 9.ACH for arm7 and arm8 (Based on official SF9 code)
GET Cfish 9.ACH no PGO for arm7
GET Cfish 9.ACH PGO fix for arm7
GET Cfish 9.ACH fixed for arm7 (build of Feb-7th)
In case of trouble downloading from PC, use your mobile or refer to THIS POST.
GET Cfish 9.ACH for arm7 and arm8 (Based on official SF9 code)
GET Cfish 9.ACH no PGO for arm7
GET Cfish 9.ACH PGO fix for arm7
GET Cfish 9.ACH fixed for arm7 (build of Feb-7th)
Android UCI engine update: Brainfish 2018.02.01.ACH
GET Cerebellum Light 2017.02.01
How to setup Cerebellum book:
"To use the book Cerebellum_Light_Poly.bin (download the latest version of this book from the official site in polyglot format), create a book folder in the phone's memory and put a book in it. The path should look like this: /sdcard/book/Cerebellum_Light_Poly.bin, when the engine starts the book connects automatically."
Android UCI engine update: Stockfish 9
The long awaited ninth fish was finally released after TCEC-9, thanks to latest fruitful patches adding the utilization of the contempt factor. This number defines how positive (or negative) the engine will interpret its evaluation. More contempt means more optimism and less contempt means more desperation for an engine. By definition, contempt factor can convert draws to wins against a weaker engines but it can also cause losses instead of draws, while forcing for a win.
By the end of Janary, the official SF9 has been released on Stockfish website. It has included Alexei Chernakoff's Android builds that i share below. The choice of the Stockfish team made us extremely happy and proud of what he achieved.
GET Stockfish 9.ACH (OFFICIAL) for arm7 (Jan-31th, CRC32: 23404375) and arm8
After first tests, arm7 build has been found to perform worse than expected due to incompatibility between latest patches and heavy PGO+LTO optimizations used by the compiler. Arm8 builds were healthy but arm7 delivered less than +60 ELO vs SF8.
Therefore, following alternatives came quickly in a few days during first week of February.
GET Stockfish 9.ACH for arm7 (2nd build on Feb-2nd, probably without PGO/LTO, CRC32 = D38AD094)
GET Stockfish 9.ACH for arm7 (3rd build on Feb-2nd, fixed PGO, CRC32 = 251627CA)
GET Stockfish 9.ACH for arm7 (4th build on Feb-7th, noPGO?, CRC32 = 25D1EE16)
GET Stockfish 9.ACH for arm7 (5th build on Feb-7th, fixed PGO, no LTO, CRC32 = 65FEB516)
I'd already chosen the 3rd build for Rapidroid before the 4th and 5th came out and didn't change it afterwards because it had played a lot and its performance was satisfying (+60 to 90 ELO depending on the progression of the rounds). So, it's up to you to decide which one suits you best.
One thing is sure: More nps didn't mean higher ELO this time.
In case of trouble downloading from PC, use your mobile or refer to THIS POST.
By the end of Janary, the official SF9 has been released on Stockfish website. It has included Alexei Chernakoff's Android builds that i share below. The choice of the Stockfish team made us extremely happy and proud of what he achieved.
GET Stockfish 9.ACH (OFFICIAL) for arm7 (Jan-31th, CRC32: 23404375) and arm8
After first tests, arm7 build has been found to perform worse than expected due to incompatibility between latest patches and heavy PGO+LTO optimizations used by the compiler. Arm8 builds were healthy but arm7 delivered less than +60 ELO vs SF8.
Therefore, following alternatives came quickly in a few days during first week of February.
GET Stockfish 9.ACH for arm7 (2nd build on Feb-2nd, probably without PGO/LTO, CRC32 = D38AD094)
GET Stockfish 9.ACH for arm7 (3rd build on Feb-2nd, fixed PGO, CRC32 = 251627CA)
GET Stockfish 9.ACH for arm7 (4th build on Feb-7th, noPGO?, CRC32 = 25D1EE16)
GET Stockfish 9.ACH for arm7 (5th build on Feb-7th, fixed PGO, no LTO, CRC32 = 65FEB516)
I'd already chosen the 3rd build for Rapidroid before the 4th and 5th came out and didn't change it afterwards because it had played a lot and its performance was satisfying (+60 to 90 ELO depending on the progression of the rounds). So, it's up to you to decide which one suits you best.
One thing is sure: More nps didn't mean higher ELO this time.
February 19, 2018
A few (!) updates remain to be shared
Indeed, Chesstroid is full of comments reporting tons of updates which makes it a source of fresh information. This contribution of the visitors brings a dynamic ambiance which hides my slowness in sharing things in time. So, thanks to everyone for covering me!
Anyways, i'll be back again soon to complete the saga, in line with chronological order of the releases.
Android UCI engine update: armFish 2018.01.28
ArmFish is a project based on the assembly code to achieve the highest speed with Stockfish engine. The Android port below was done by Alexei1976. Thanks for the contribution.
February 18, 2018
Android UCI engine update: Stockfish dev't 2018.01.23.ACH
Android UCI engine update: Cfish 2018.01.23.ACH
Android UCI engine update: SugaR Xpro 2018.01.22.ACH
Although i'm way too late to post this one, there's no newer SugaR around.
In case of trouble downloading from PC, use your mobile or refer to THIS POST.
SSDF rating list of 20-Jan-2018 featuring Stokfish 8
Happy to see that SSDF featured SF8 instead of SF6, at last. The bad news, on the other hand, is that SF9 appeared shortly after SSDF update came in. Well, bad luck...
Another bad news is that Houdini is still completely missing, probably due to the fact that P.Houdart didn't want to lend a free copy of his program. This is not written anywhere, just my guess.
The Top-30 of SSDF list
Comments to the Swedish Rating List 1/2018, January 20
"On our latest ratinglist we have a new leader! It's the Stockfish 8-program by Tord Romstad, Marco Costalba and Joona Kiiski. As the program is released without an own book, we have used the free opening book from Fauzi Dabat, called "Aggressive 3.2 by Fauzi.abk". Even though it's early on, this strong combination has achieved an impressive rating of 3436 after the first 202 played games! This is 37 points above Komodo 11.01 on second place, but we will of course need to play more games to be able to shrink the error bars.
Another early bird is the Komodo 11.01-program by Larry Kaufman and Mark Lefler, which we introduced on our Ryzen-hardware last time around. We now have enough games to present an early rating for it on our Q6600-level. With a rating of 3340 after the first 202 games, it still trails its older 9.1 program by 13 points. This relationship will probably be readjusted for the next list as more games are played.
Since last time we have also included our formerly tested Wasp 2.01 by John Stanback on both the Q6600 and the Ryzen 1800X hardware. On our Q6600 it has reached a rating of 3068 after the first 320 games, and on the Ryzen hardware it has achieved a rating of 3155 after 446 games. As we also have tested it on our 32-bit, singlecore A1200-level, we can now compare it on three different levels. Judging from our testing, it seems like the difference is approximately 100 rating points per hardware level for this program.
Compared to our former ratinglist, Millenium ChessGenius and Deep Hiarcs 14 1800X gained 10 respectively 9 points. Wasp 2.01 A1200 lost 21 points, Deep Shredder 13 1800X lost 11 and Komodo 11.01 1800X lost 8 points.
The next ratinglist will be released as soon as we have enough games to be able to present one or more of the manually tested chess computers which we test at the moment. They missed this list by a small margin, but hopefully we will be able to present them in our next ratinglist which we hope to release in March/April.
Lars Sandin"
"On our latest ratinglist we have a new leader! It's the Stockfish 8-program by Tord Romstad, Marco Costalba and Joona Kiiski. As the program is released without an own book, we have used the free opening book from Fauzi Dabat, called "Aggressive 3.2 by Fauzi.abk". Even though it's early on, this strong combination has achieved an impressive rating of 3436 after the first 202 played games! This is 37 points above Komodo 11.01 on second place, but we will of course need to play more games to be able to shrink the error bars.
Another early bird is the Komodo 11.01-program by Larry Kaufman and Mark Lefler, which we introduced on our Ryzen-hardware last time around. We now have enough games to present an early rating for it on our Q6600-level. With a rating of 3340 after the first 202 games, it still trails its older 9.1 program by 13 points. This relationship will probably be readjusted for the next list as more games are played.
Since last time we have also included our formerly tested Wasp 2.01 by John Stanback on both the Q6600 and the Ryzen 1800X hardware. On our Q6600 it has reached a rating of 3068 after the first 320 games, and on the Ryzen hardware it has achieved a rating of 3155 after 446 games. As we also have tested it on our 32-bit, singlecore A1200-level, we can now compare it on three different levels. Judging from our testing, it seems like the difference is approximately 100 rating points per hardware level for this program.
Compared to our former ratinglist, Millenium ChessGenius and Deep Hiarcs 14 1800X gained 10 respectively 9 points. Wasp 2.01 A1200 lost 21 points, Deep Shredder 13 1800X lost 11 and Komodo 11.01 1800X lost 8 points.
The next ratinglist will be released as soon as we have enough games to be able to present one or more of the manually tested chess computers which we test at the moment. They missed this list by a small margin, but hopefully we will be able to present them in our next ratinglist which we hope to release in March/April.
Lars Sandin"
(*) P.S.: The file is labeled as Jan,18th. That's because the official release took 2 days.
Android UCI/XB engine update: Wyldchess 1.51
Wyldchess is a UCI and Chess Engine Communication Protocol compliant open source chess engine by Manik Charan, licensed under the GNU General Public License v3.0, written in C/C++, first released in October 2016. Origin of ideas and implementations are documented inside the source code, e.g. tapered eval SIMD score or SEE from Stockfish. Since version 1.5, released in June 2017, WyldChess supports Syzygy Bases.
The update to 1.51 is not new and i must have skipped it somehow. There's only one build available, compiled by the author. Unfortunately, it crashed on my devices the same way as v1.5.
If you can run Wyldchess on your device without issues, share the recipe here.
GET Wyldchess 1.51.MC for arm7
February 11, 2018
Life is a Game of Chess
December and January were full of bad surprises in my life. It just reminded once again that life is a chess game too, more or less complex, where you have to protect your valuable pieces from the other color and to achieve this, you may have to sacrifice some of the other pieces to survive.
No matter what number of squares are present on the board, it's a game that begins and ends for a purpose.
Despite all difficulties, i hope i can continue to allocate enough time to keep this "still unique" blog alive and kicking, in near future because it proved to be worth the effort.
This January of 2018, Chesstroid has reached 500.000 hits after 3 years without any artificial support or sponsoring. Today i'm proud of what it has become. To be honest, it's gone way beyond what i'd imagined in the beginning.
Thanks for all those who supported. You're all amazing...
January 21, 2018
3 more articles about Kasparov-Deep Blue and AI
If you are not old enough, you didn't see the days when a world champion could beat dozens of best computer chess programs even in a simul.
In 1997, the equilibrum has shifted in favor of the computers, after Deep Blue has been the first computer to beat a human world champ in a match.
The 6 game match is a historical moment of the human vs machine, so there have been many books & publications & media articles about it.
Let me share two of them, although not very recent, but still interesting to read:
1) @ THE CONVERSATION:
Twenty Years on from Deep Blue vs Kasparov: How A Chess Match Started the Big Data Revolution
2) @ TIME MAGAZINE:
Did Deep Blue Beat Kasparov Because of a System Glitch?
3) @MEDIUM.COM: CONVERSATIONS WITH TYLER COWEN (BONUS PACK):
...and the third, as a bonus, speaks about the future of AI from Kasparov's point of view. Don't forget to read what GK suggests about a match opportunity between Magnus Carlsen and the strongest computer program available (Stockfish?).
Garry Kasparov on AI, Chess and the Future of Creativity
New Android chess engine: CT800 v1.20p04
Yet another new engine for your mobile devices: CT800 is an average level engine released by Ratmus Althoff who recently concentrated on compiling for Android and finally managed to obtain working binaries.
CT800, in fact, was born as a dedicated chess computer idea and it was designed by Rasmus Althoff. The original CT800 featured an ARM Cortex M4 microcontroller of an Olimex H405 board that operates up to 168 Mhz, with 1 MB of flash memory, 192+4 kB of SRAM, and multiple I/O and USB connectors, with a 4x20 character text display, two leds, and a 4x4 + 1 keypad as peripherals aka user interface. Voltage source is due to four NiMH rechargeable AA batteries or external 5 V DC power supply.
The "chess computer" CT800
CT800's firmware is developed by Rasmus Althoff, released under the GPL Version 3. The chess playing software is an ARM port of George Georgopoulos' open source engine NG-play including a KPK bitbase by Marcel van Kervinck.
Android UCI engine update: armFish 2018.01.21
armFish builds used to be made by Lyudmil Antonov for arm8 64-bit devices only, using direct cpu instructions via assembly language. This method is the most native but a little bit unhuman too. One would only bear for nothing but to reach for the the fastest build.
The assembly project seems abandoned by Mohammed Li, the former implementer of the code for Windows and Linux. The project is now forked and continued by Michael Byrne, developer of derivatives like McBrain, Hawkeye.
The Android port shared below comes from Alexei1976. We can do nothing but thank him for the contribution.
GET armFish 2018.01.21 for arm8 (*)
(*) mateFish 2018.01.21 for arm8 is included in the same package. This version integrates some specific code aiming to find mating lines quicker rather than playing the strongest level of chess.
In case of trouble dowloading from PC, use your mobile or refer to THIS POST.
(*) mateFish 2018.01.21 for arm8 is included in the same package. This version integrates some specific code aiming to find mating lines quicker rather than playing the strongest level of chess.
In case of trouble dowloading from PC, use your mobile or refer to THIS POST.
Android UCI engine update: Cfish 2018.01.17.ACH
Android UCI engine update: Ethereal 8.86 & 8.87
January 18, 2018
RAPIDROID RELOADED: January-2018 ft Komodo 11.2.2 and Andscacs
Here i come with a new list for a new year, long awaited and delayed a little bit due to unexpected updates that i couldn't ignore. Especially Andscacs, Ginkgo and Ethereal.
It's a pleasure to see new stronger engines coming to the stage, like Andscacs and Ginkgo thanks to Alexei Chernakoff's valuable efforts. As previous top engines didn't perform the same way against newcomers, we have a slightly changing distribution this time, explaining why Stockfish lost ~50 ELO. In fact it didn't lose anything, it just traveled between the lines. ELO margins between this list and the previous one are still linked.
I think this update is the most accurate ever because there are more games per engine and more competition at the top. Conclusion: Different population explain different distributions and different distributions explain different ELOs.
If you ask why Stockfish 8 is still here, there are two reasons:
1) There's no SF9 coming, not enough improvement yet,
2) Komodo is still behind.
The highlights of this release:
* ADDED Andscacs 0.921 (3210 ELO)
* ADDED Ginkgo 2.0 (3146 ELO)
* ADDED Sctr 1.0 (2722 ELO)
* UPDATED Ethereal 8.16 to 8.37
* UPDATED Komodo 11.01 to 11.2.2
* UPDATED Scorpio 2.7.7.JA to Scorpio 2.7.8.ACH
* UPDATED Sting SF 8.1 to 8.9
* UPDATED Senpai 1.0 JA to Senpai 1.0.APE
* UPDATED Texel 1.07a9lazy to 1.08a4
* UPDATED Vajolet2 2.3.1 AP to 2.4.ACH
* UPDATED Zurichess Luzern to Neuchatel
Targets for next release:
* ADD Gogobello 1.4
* UPDATE Arasan 20.0 to Arasan 20.4
* UPDATE Fruit Reloaded 2.1 to 3.2.1
* UPDATE Ethereal 8.37 to 8.85
* UPDATE Senpai 1.0 to 2.0
* UPDATE Texel 1.08a4 to 1.08a8
It's a pleasure to see new stronger engines coming to the stage, like Andscacs and Ginkgo thanks to Alexei Chernakoff's valuable efforts. As previous top engines didn't perform the same way against newcomers, we have a slightly changing distribution this time, explaining why Stockfish lost ~50 ELO. In fact it didn't lose anything, it just traveled between the lines. ELO margins between this list and the previous one are still linked.
I think this update is the most accurate ever because there are more games per engine and more competition at the top. Conclusion: Different population explain different distributions and different distributions explain different ELOs.
If you ask why Stockfish 8 is still here, there are two reasons:
1) There's no SF9 coming, not enough improvement yet,
2) Komodo is still behind.
The highlights of this release:
* ADDED Andscacs 0.921 (3210 ELO)
* ADDED Ginkgo 2.0 (3146 ELO)
* ADDED Sctr 1.0 (2722 ELO)
* UPDATED Ethereal 8.16 to 8.37
* UPDATED Komodo 11.01 to 11.2.2
* UPDATED Scorpio 2.7.7.JA to Scorpio 2.7.8.ACH
* UPDATED Sting SF 8.1 to 8.9
* UPDATED Senpai 1.0 JA to Senpai 1.0.APE
* UPDATED Texel 1.07a9lazy to 1.08a4
* UPDATED Vajolet2 2.3.1 AP to 2.4.ACH
* UPDATED Zurichess Luzern to Neuchatel
Targets for next release:
* ADD Gogobello 1.4
* UPDATE Arasan 20.0 to Arasan 20.4
* UPDATE Fruit Reloaded 2.1 to 3.2.1
* UPDATE Ethereal 8.37 to 8.85
* UPDATE Senpai 1.0 to 2.0
* UPDATE Texel 1.08a4 to 1.08a8
BAYES RATINGS AFTER 23299 GAMES PLAYED BY 132 PROGRAMS
Rnk Name O/S T TC Elo + - Gam Sco Oppo Dra
001 Stockfish 8.0.AP A32 4 bf 3357 34 32 400 83% 3106 32%
002 Komodo 11.2.2 A32 4 bf 3340 33 32 400 81% 3107 33%
003 Andscacs 0.921 A32 4 bf 3210 29 29 400 63% 3120 41%
004 Ginkgo 2.0 A32 4 b 3146 28 28 400 54% 3127 43%
005 Chiron 4 A32 4 bf 3124 29 29 400 56% 3083 38%
006 Texel 1.08a4 A32 4 bf 3084 29 29 396 51% 3079 34%
007 Gull 3 AP A32 4 bf 3074 29 29 398 48% 3087 38%
008 Firenzina 2.4.3 xTreme A32 4 bf 3064 28 28 398 43% 3118 49%
009 Critter 1.6a A32 4 bf 3062 28 28 406 43% 3116 44%
010 BlackMamba 2.0 A32 4 bf 3061 28 28 400 52% 3054 43%
011 Rybka 2.3.2a mp W64 4 bf 3039 146 141 14 57% 2992 43%
012 Sting SF 8.9 A32 4 bf 3028 29 29 392 51% 3028 39%
013 Fritz 14 A32 4 bf 3024 28 28 398 44% 3073 46%
014 IvanHoe 1945a AP A32 4 bf 3008 29 29 394 41% 3077 44%
015 Hiarcs 13.71 IOS 2 bf 2999 140 124 22 75% 2822 23%
016 DeepSaros ver.2.3f A32 1 bf 2991 28 28 390 49% 3000 46%
017 Senpai 1.0.APE A32 4 bf 2990 28 28 400 54% 2966 41%
018 RobboLito 0.085g3l AP A32 1 bf 2968 28 28 390 51% 2960 44%
019 Vajolet2 2.4 A32 4 b 2958 28 28 390 51% 2954 42%
020 Bobcat v8.0 AP A32 4 bf 2942 29 29 390 47% 2961 38%
021 Arasan 20.0 A32 4 bf 2925 28 28 392 49% 2931 46%
022 Cheng 4.39 A32 4 bf 2916 28 29 390 45% 2949 39%
023 ExChess_7.88b.JA_xb.arm7 A32 4 b 2882 28 28 394 49% 2893 42%
024 Shredder 1.7.0 IOS 2 b 2877 122 121 20 53% 2865 45%
025 Gaviota v1.0-d A32 4 bf 2873 28 28 406 52% 2857 36%
026 Nemorino 1.02 AP A32 4 b 2871 28 28 398 47% 2887 40%
027 Hakkapeliitta 3.0 A32 1 bf 2869 29 29 394 53% 2850 34%
028 Scorpio_2.7.8.ACH_xb.arm7 A32 4 bf 2866 29 29 392 52% 2852 35%
029 Rodent III 0.171 AP A32 4 b 2848 29 29 396 48% 2858 35%
030 Grapefruit 1.0 A32 4 bf 2836 28 28 408 53% 2818 40%
031 DiscoCheck 5.2.1 A32 1 bf 2814 28 28 410 49% 2824 35%
032 Toga II 3.0 A32 1 bf 2812 28 28 396 45% 2848 38%
033 Deep Saros 0.9 A32 4 bf 2809 28 28 408 49% 2815 38%
034 Laser 1.3 beta A32 4 b 2797 28 29 392 49% 2801 37%
035 Zurichess Neuchatel A32 1 b 2782 29 29 394 55% 2742 34%
036 Murka 3 A32 1 bf 2776 28 28 418 52% 2758 37%
037 Fruit Reloaded 2.1 A32 1 b 2772 29 28 408 52% 2762 32%
038 Doch32 1.3.4 JA A32 1 b 2772 28 28 412 51% 2767 34%
039 Crafty_25.0.JA_xb.arm7.pie A32 1 bf 2768 29 29 394 49% 2771 34%
040 Chess Pro 2016.02 IOS 2 bf 2742 111 113 22 45% 2771 55%
041 GNU Chess 5.60 A32 1 bf 2727 30 30 390 52% 2717 26%
042 Sctr 1.0 A32 1 b 2722 30 30 388 48% 2734 27%
043 The King 3.50 x64 W64 1 b 2719 56 57 98 40% 2781 36%
044 Deuterium v14.3.34.130 A32 1 bf 2717 28 28 410 49% 2726 38%
045 Strelka 5 A32 1 bf 2704 29 29 394 49% 2711 30%
046 RedQueen 1.1.98 A32 4 bf 2679 30 30 392 50% 2676 27%
047 Pawny 1.2 A32 1 bf 2670 30 29 394 57% 2625 28%
048 Tucano_6.00.JA_xb.arm5 A32 1 bf 2664 28 28 394 47% 2680 40%
049 Ethereal 8.37 A32 1 b 2663 30 30 392 51% 2659 31%
050 Alfil 12.10 A32 1 bf 2651 29 29 390 54% 2624 31%
051 Rhetoric 1.4.3 A32 1 bf 2643 29 29 396 48% 2654 32%
052 CNVCS 1.2.0 IOS 2 f 2639 114 117 22 43% 2678 50%
053 Cheese 1.9 A32 1 bf 2629 30 30 388 48% 2644 28%
054 Rodin v8.00 A32 1 bf 2619 30 30 394 51% 2609 28%
055 Daydreamer 1.75 JA A32 1 bf 2602 28 29 396 49% 2611 37%
056 Chess Genius 2.6.4 A32 1 bf 2578 224 239 4 38% 2627 75%
057 Chess Genius 4.0.00 IOS 2 bf 2562 195 253 8 13% 2814 25%
058 Glaurung Mainz A32 1 b 2552 31 30 388 52% 2530 25%
059 Rotor 0.8 A32 1 bf 2545 29 29 396 48% 2560 30%
060 DanaSah 7.0 A32 1 bf 2541 29 29 396 49% 2545 30%
061 K2 v.087 A32 1 b 2538 30 30 392 47% 2550 26%
062 RuyDos 1.0.3 A32 1 b 2531 30 30 394 52% 2515 26%
063 Sloppy_0.23.JA_xb A32 1 bf 2527 30 30 386 51% 2514 29%
064 Phalanx_XXIV.JA_xb.arm7 A32 1 bf 2520 30 30 390 47% 2540 29%
065 Fridolin 2.00 A32 4 bf 2515 30 30 390 50% 2511 28%
066 Dirty_030411.JA_xb A32 1 bf 2512 29 29 390 47% 2529 34%
067 GarboChess 3 A32 1 bf 2507 29 29 394 50% 2506 31%
068 Maverick 1.5 arm A32 1 bf 2505 30 30 396 53% 2481 24%
069 GreKo_2015.JA_xb A32 1 bf 2502 30 30 388 51% 2497 28%
070 BBChess 1.3b JA A32 4 bf 2485 30 30 392 50% 2481 22%
071 Ifrit_m1.8.JA_uci2xb A32 1 bf 2439 32 31 388 60% 2360 24%
072 Pepito v1.59 A32 1 bf 2425 30 31 394 49% 2426 24%
073 BetsabeII_1.47.JA_xb A32 1 bf 2421 32 32 388 51% 2404 18%
074 Diablo 0.5.1b JA A32 1 bf 2375 31 31 392 55% 2334 26%
075 Olithink_5.3.2.JA_xb A32 1 bf 2372 32 32 388 52% 2352 20%
076 Amy_0.8.JA_xb A32 1 bf 2354 32 32 394 49% 2357 19%
077 Myrddin_0.86.JA_xb A32 1 bf 2294 31 31 390 51% 2283 22%
078 TJchess 1.1U A32 1 bf 2275 32 32 394 46% 2305 17%
079 Marvin 2.0.0 A32 1 b 2257 31 31 392 46% 2287 22%
080 Bitfoot 150922.JA A32 1 bf 2256 32 32 390 48% 2268 14%
081 Rattate_Nosferatu.JA_xb A32 1 bf 2204 32 31 388 52% 2190 19%
082 Beowulf_2.4a.JA_xb A32 1 b 2196 31 31 394 51% 2194 21%
083 Scidlet_2.61b2.JA_xb A32 1 bf 2191 31 31 398 49% 2199 22%
084 Resp_0.19.JA_xb A32 1 bf 2185 31 31 390 53% 2165 22%
085 Floyd 0.7 JA A32 1 bf 2182 32 32 392 46% 2213 14%
086 KmtChess_1.21.JA_xb A32 1 bf 2172 31 31 394 52% 2162 19%
087 Tiny Chess 1.4.6 A32 1 b 2136 30 30 398 46% 2163 26%
088 Gk_0.90.JA_xb A32 1 b 2131 31 31 390 53% 2108 20%
089 AnkanChess 0.0 A32 1 b 2119 31 31 396 52% 2107 18%
090 Kurt 0.9.2.2 JA A32 1 bf 2118 31 31 394 53% 2094 19%
091 Robocide 28.12.14.JA A32 1 bf 2113 30 30 416 50% 2111 18%
092 Sunsetter_C10.JA_xb A32 1 b 2078 32 31 396 55% 2030 18%
093 Cinnamon 2.0 A32 4 bf 2078 30 30 398 50% 2083 25%
094 Gunborg_1.39.JA_uci2xb A32 1 bf 2045 30 30 392 48% 2060 28%
095 NGplay_9.86.JA_xb A32 1 bf 2037 31 31 396 51% 2026 22%
096 AdroitChess0.4 JA A32 1 bf 2033 31 32 392 49% 2042 18%
097 BikJump v1.8 A32 1 bf 2023 30 30 420 49% 2028 19%
098 Galjoen_v0.35.6 A32 1 b 2016 30 30 396 49% 2021 25%
099 Soldat-III_0.178.JA_xb A32 1 b 2006 32 32 392 51% 1993 16%
100 Cilian_4.14.JA_xb A32 1 bf 1997 31 31 386 53% 1967 23%
101 Leonidas_r83.JA_xb A32 1 bf 1990 31 31 396 46% 2020 21%
102 Fairymax_4.8V.JA_xb A32 1 b 1980 31 31 396 52% 1961 24%
103 Gullydeckel_2.15.pl10.JA_xb A32 1 b 1966 31 32 398 49% 1962 17%
104 Mephisto Roma Turbo W64 1 b 1966 80 84 56 37% 2068 16%
105 ZCT-0.3.2500 A32 1 bf 1964 32 32 388 50% 1954 14%
106 Colchess_8.0.JA_xb A32 1 bf 1964 31 31 392 53% 1931 20%
107 Ecce rev. 508 A32 1 bf 1920 33 33 390 55% 1871 14%
108 Sayuri 2016.10.07 A32 4 bf 1903 33 33 388 50% 1899 16%
109 Smash 1.03 JA A32 1 bf 1901 33 32 402 56% 1846 16%
110 Surprise_4.3.b13.JA_xb A32 1 b 1803 34 34 386 50% 1787 15%
111 Hoichess_0.12.1.JA_xb A32 1 bf 1762 32 32 388 49% 1770 18%
112 Tscp_1.8.1.AB_xb A32 1 bf 1727 33 33 388 49% 1726 17%
113 Chenard_2015.08.15.JA_xb A32 1 bf 1726 35 35 382 55% 1636 11%
114 Zzzzzz_3.5.1.JA_xb A32 1 bf 1705 33 33 382 52% 1659 24%
115 Rocinante 2.0 JA A32 1 bf 1677 36 36 384 51% 1618 11%
116 Colossus 4.0 100X C64 1 bf 1647 277 235 8 88% 1219 25%
117 Darky_0.5d.JA_xb A32 1 b 1635 37 37 380 54% 1526 15%
118 Mephisto Roma 68020 UCI W64 1 b 1619 131 140 20 35% 1734 30%
119 Pulse 1.5-cpp A32 1 bf 1567 36 36 386 53% 1463 26%
120 VIRUTOR CHESS 1.1.1 A32 1 bf 1550 38 38 376 54% 1446 15%
121 Mizar_3.0.JA_xb A32 1 b 1508 40 40 374 51% 1438 12%
122 Chess for Android A32 1 bf 1469 40 40 373 53% 1374 14%
123 Superpawn b108 JA A32 1 b 1417 40 40 368 52% 1342 17%
124 Chess Titans W64 1 f 1355 217 207 7 57% 1325 29%
125 Toledo_Nano_2010.JA_xb A32 1 b 1199 38 39 360 48% 1175 24%
126 Trappy_Beowulf_2.0.JA_xb A32 1 bf 1181 40 41 366 47% 1176 11%
127 Colossus 4.0 C64 1 bf 1170 173 167 14 36% 1269 14%
128 Xadreco_5.7.JA_xb A32 1 b 1062 42 44 360 36% 1190 11%
129 Byak 8.10.14.JA A32 1 b 1039 41 42 366 35% 1194 21%
130 Novag Secondo TTC 1 bf 939 280 -32 6 42% 980 17%
131 OliveChess 0.2.7 A32 1 bf 719 259-248 366 13% 1229 4%
132 DanaSah 6.0 RND A32 1 bf 388 587-579 360 1% 1265 3%
Rapidroid test platform:
* GT-N7100 1.6 * 4 + 256MB hash: All Android progs
* GT-N5105 1.6 * 4 + 256MB hash: All Android progs
* Codegen Novatab 1.4 * 4 + 256MB: Single thread Android progs,
* Polypad 1010IPS tablet 1.61 * 2 + 128MB: Single thread Android progs
* HTC Diam 528Mhz, 16MB hash: Windows Mobile
* i7 M620 2.67 Ghz dual + Arena 3.5 + 2GB hash: Windows 64
* iPhone5S A7 1.3 Ghz * 2: iOS progs
* DosBox 1.74: DOS progs
* WinVICE 2.24: Commodore-64 progs
* Messtiny UCI adapters or CB-Emu2014: Mephisto progs
* Openings: 20 ply Adam Hair or 16 ply TCEC, no Q exchange, +0.15 to +0.40
eval by Stockfish and Komodo, depth 20 min, played both sides
* Repeating openings and twin games not allowed between two programs
* Tablebases and pondering off
* Time control: 600+0 to 1800+5 (optional 1/10 to 1/30 for manual games)
Calibration:
* Based on 50 engines rated in CCRL 40/4
* 32 bit arm5 vs CCRL 32-bit: Exynos 4412 = (Athlon X2 4600+) - 95 ELO
* 32 bit arm5 vs CCRL 64-bit: Exynos 4412 = (Athlon X2 4600+) - 118 ELO
* 32 bit arm7 vs CCRL 32-bit: Exynos 4412 = (Athlon X2 4600+) - 60 ELO
* 32 bit arm7 vs CCRL 64-bit: Exynos 4412 = (Athlon X2 4600+) - 83 ELO
* Bayeselo offset = 2356 (Mean of ELO error vs target: 54.3)
Termination stats:
* W:39.9% D:27.3% B:32.9% (53.5% vs 46.5%)
Legend:
* T = threads
* tc= f (playes fixed time), b (plays Fischer clock), bf (plays both)
* O/S: A32=Android 32bit, W64=Windows 64bit, C64=Commodore 64, TTC=Tabletop, IOS=iPhone