February 5, 2015
RAPIDROID: Restarting the whole thing
Unfortunately, rewinding all the film back and forward seems to be much more painful and time consuming than repeating all the rounds.
Last published list had 56 engines of which today:
* 16 need to be replaced by their newer versions
* 21 newcomers need to be introduced.
Looking at the amount of change, it's better to start from scratch. That would take less time than reworking a lot of past records. It's also an opportunity to improve the numbers of played games, keeping score % closer to 50%, by recovering the bias caused by unbalanced groupings and previous gauntlets.
By descending to my fastest acceptable time control of 10 sec/move from 15 sec/move, 77 engines x 100 games = 3500 games should cost approximately (7000 / 2 x 70 moves x 2 x 10 sec) / (60 x 60 x 24) = 56 full days with non-stop tournaments.
With 80% time efficiency and two devices, i expect a new release in 35 days, on 12-March-2015.
So I sing "Don't cry for me Enginetina !!!"